Doubao executive says approximately 10%of ByteDance’s total computing power is used for video generation
BIBIBI
AT A GLANCE
Liu Xing said approximately 10%of ByteDance’s total computing power is used for video generation, responding to the claim that “more than half of China’s computing power is used to produce escapist dramas.”
Article
ByteDance responds to claim that “more than half of China’s computing power is used to produce escapist dramas”: Only approximately 10%is used for video generation
PANews October 19 reports, according to IT reports by IT Home, Doubao’s head of public relations, Liu Xing, responded in a post to the topic of “more than half of China’s computing power being used to produce escapist dramas,” saying that the relevant computing-power data are unreliable. For ByteDance, only approximately 10%of the company’s total computing power is used for training and inference of video generation models. Previously, Chinese Online disclosed in an “Investor Relations Activity Record Form” that, of domestic AI Token consumption, 55%is used for short dramas and video generation, 24%is used for e-commerce advertising, and only 15%is actually used for research and development. Of this,AI consumption by short dramas and video generation Token has reached more than twice that of software development, becoming the largest consumption scenario in the Token economy.
PANews said its information came from IT reports by IT Home.
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Doubao’s head of public relations, Liu Xing, stated in a post that the relevant computing-power data are unreliable.
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Liu Xing said that, for ByteDance, only approximately 10%of the company’s total computing power is used for training and inference of video generation models.
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Chinese Online previously disclosed that, of domestic AI Token consumption, 55%is used for short dramas and video generation, 24%is used for e-commerce advertising, and 15%is used for research and development.
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Chinese Online said that AI consumption by short dramas and video generation Token has reached more than twice that of software development.
AI-assisted interpretation
The following is analysis, separate from reported facts. Verify important claims independently.
The report presents claims based on different scopes: Liu Xing discusses the proportion of ByteDance’s total computing power used for video generation model training and inference; Chinese Online discusses the distribution of uses of domestic AI Token consumption. The subjects and metrics differ, so the information in the article alone cannot be treated directly as the same statistical conclusion.
Why it matters to readers
This concerns how to understand video generation’s use of AI resources and reminds readers to distinguish between a single company’s share of computing power and the distribution of domestic Token consumption.
Beginners should pay close attention to the statistical scope and units: computing power and Token are not the same metric, and the proportion for ByteDance alone is not equivalent to the proportion for China as a whole.
Risks and unknowns
The article does not provide Liu Xing’s original post or ByteDance’s full statement.
The statistical methodology and time frame for ByteDance’s “total computing power” and “approximately 10%” are not specified.
The statistical scope, time frame, and basis for the Token consumption data cited by Chinese Online are not specified.
The sets of data use different subjects and metrics and cannot be directly verified or compared based on the article alone.
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