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AI Reproducing games is forcing independent studios to withdraw demos, and Anthropic is starting to Claude Code put on the brakes

Dongcha Beating AI breaking news: Anthropic recently added Claude Code two restrictions to Opus: 5.5 it can develop original games and draw on the gameplay of existing games, but it cannot directly reproduce a particular game. Changing the name and claiming that it is an original work is not allowed either.

Anthropic engineer Addy Osmani has confirmed the change, which is intended to prevent intellectual property infringement.

Independent developers have long suffered from AI game reproductions. This year,March developer Freya Holmér showcased a rotating version of Tetris, and before it was officially released, a large number of AI copies appeared. Game studio Digital Sun also worried that its new title would be AI copied before release, so it canceled its planned public demo.

However, determining what constitutes drawing on gameplay and what constitutes infringing reproduction is not simple in practice. Under U.S. copyright law, game mechanics and rules themselves are generally not protected by copyright, while specific artistic, textual, and code expressions may be protected. Claude currently relies mainly on prompt-based restrictions to limit reproduction, and may not accurately distinguish lawful inspiration from infringing reproduction.

Some users found that, with the same game code, asking Claude to “rewrite” it could continue, while asking it to “reproduce” it would be refused.

Original link https://m.theblockbeats.info/flash/374787